Electronic Arts
Media Blitz1998 (David Carroll Associates) Electronic Arts is the number one computer game maker on all platforms. Murray Allen, head of the "Media Lab" at EA, had been using DCE and Signal Transport products for years in their old facility in Foster City. As a part of their move to a new campus at Redwood Shores in Redwood City, CA, the Media Lab (later renamed "Media Blitz" was to be expanded. DCA was hired to provide design services and subsequently requested to handle the systems integration and move logistics. The new facility provides the sound track for all of EA's games. Murray knew that game technology was converging with the home theater market to bring 5.1 surround format to gaming. So the mixing facilities were designed with the highest performance in mind, with full surround capabilities. The facility consists of two mix rooms (one with an SSL digital console) and up to 10 flexible editorial rooms, with a shared video master control room. Our scope of work was overall systems design, and to put in place an Audio/Video and Control systems backbone to each of the edit rooms which would allow complete flexibility in their use over time. Extensive use of Signal Transport products was made (Project Patch, Modular Panel System). Stantron racks were supplied and outfitted off site. The entire video master control room was integrated off-site and cabled for easy installation. A backboard was mocked up in our shop and harnessed from the racks. Simultaneously our on-site crew pulled and terminated all building wiring to the real backboard, so that when time came for rack installation, the panels were ready to plug in. Customer: Electronic Arts |

All rights reserved © 2008